Streetcleaner
STREETCLEANER | ||||||||
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General | ||||||||
Class | Lesser Machine | |||||||
Health | 4.5 | |||||||
Weight | Light (Grounded) | |||||||
Rank | 2 | |||||||
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Head (200%)
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Limbs (150%)
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Conditional Modifiers | ||||||||
Flammable | ||||||||
Airshot | ||||||||
Splatters | 60 u/s
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Magnet Pull | ||||||||
Damage Type Modifiers | ||||||||
∞% 50% | ||||||||
Radiance Multipliers | ||||||||
Health | 1.5x | |||||||
Damage | 1.5x | |||||||
Speed | 1.75x | |||||||
Appearances | ||||||||
1-2, 1-3 4-1, 4-2, 4-3, 4-S | ||||||||
Cyber Grind Data | ||||||||
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The Streetcleaner is a Lesser Machine introduced in 1-2: THE BURNING WORLD, and is the third Machine-class enemy that the player encounters in ULTRAKILL.
Streetcleaners are humanoid machines with brown armored plating, rectangular heads, and long, black skirts. They have small red tanks along their wrists and wield flamethrowers with a pipe connected to a larger, highly explosive glowing red fuel tank on their backs that continuously emits smoke and a faint orange glow.
Behavior
Streetcleaners will chase after the player to light them on fire with their flamethrower. They can also parry explosives such as Cores and
Rockets, by kicking and redirecting them to their right. They can also dodge roll out of the way of other projectiles such as
Shotgun bullets, the
Whiplash,
Nails, and
Sawblades. Their dodge has a 3-second cooldown.
Attacks
Flamethrower
Upon getting close to the player, Streetcleaners will emit a blue flash and fire their flamethrower for about a second.
This attack deals 20 damage per tick.
Strategy
Streetcleaners are dangerous enemies due to their powerful flamethrower and agility. However, the fuel tank on their back is a major weakpoint that can be sniped with a Coin Ricoshot from behind the Streetcleaner with the
Marksman Revolver, causing it to explode and awarding the + Instakill style bonus. If they are killed normally and the tank is still present on the back of their corpse, hitting the tank with a hitscan weapon will also cause it to explode. The player will take 50 damage if they are hit by this explosion.
Even without the instakill strategy, hitscan weapons are the best tools for taking out Streetcleaners. The Alternate Piercer's alternate fire or a well-placed
Sharpshooter alternate charged shot are two great alternatives. Grabbing a Streetcleaner with the
Whiplash and then punching them with the
Knuckleblaster will send them hurling towards the ground, instantly killing them and awarding the + Splattered style bonus. Streetcleaners are also killed instantly if they are submerged in water.
It is vital to keep away from Streetcleaners at all costs; their flamethrower can be fatal, and it is extremely difficult to heal off a Streetcleaner with Shotguns due to their dodging ability. However, their dodging ability cancels their attacks and can be used to escape dangerous situations by forcing them to dodge projectiles.
Difficulty Changes
Harmless
- Flamethrower burst from streetcleaners lasts half as long.
Violent
- When in proximity, the flamethrower stream is continuous.
Brutal
- When in proximity, the flamethrower stream is continuous.
- Fire attack has a bigger hitbox and can now be aimed upwards, though only to 45°.
Terminal Entry
Streetcleaner |
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TYPE: Lesser Machine DATA:
STRATEGY:
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Media
- Spawn
- Ambience
- Step
- Dodge
- Flamethrower
- Flamethrower Stop
- Hurt
- Fall
- Death
Trivia
The name of the enemy is a reference to Streetcleaner, an album by Godflesh.