Streetcleaner
STREETCLEANER | |||||
---|---|---|---|---|---|
General | |||||
Class | Lesser Machine | ||||
Health | 4.5 | ||||
Weight | Light (Grounded) | ||||
Rank | 2 | ||||
Locational Damage | |||||
Head (2x)
|
✗ | ||||
Limb (1.5x)
|
✗ | ||||
Conditional Modifiers | |||||
Flammable?
|
|||||
Airshot?
|
|||||
Damage Type Modifiers | |||||
- Revolvers (Canister): ∞% - Standard Revolvers (Head): 200% - Standard Revolvers (Limbs): 150% - Explosions: 50% | |||||
Radiance Multipliers | |||||
Health | 1.5x | ||||
Damage | 1.5x | ||||
Speed | 1.75x | ||||
Appearances | |||||
1-2, 1-3 4-1, 4-2, 4-3, 4-S | |||||
Cyber Grind Data | |||||
Wave | Cost | Spawns | |||
5 | 5 | n |
The Streetcleaner is the third Machine-type enemy players encounter in ULTRAKILL.
They are humanoid machines with brown armor and black skirts, wielding a flamethrower connected to a highly explosive tank on their back.
Behavior
Streetcleaners will chase after the player to light them on fire with their flamethrower.
They can parry explosives such as Cores and Rockets, redirecting them to their right. They can also dodge other projectiles such as Shotgun bullets, the Whiplash hook and Nails. Their dodge has a 3 second cooldown.
If they fall from a specific Hight they will also dodge, but this doesn't save them from fall damage
Attacks
Flamethrower
Upon getting close to the player, Streetcleaners will emit a blue flash and fire their flamethrower.
This attack deals 20 damage per tick.
Strategy
Streetcleaners are dangerous enemies due to their powerful flamethrower and agility. However, their canister is a major weakpoint that can be sniped with a Coin Ricochet from behind the Streetcleaner, awarding the + INSTAKILL style bonus.
The Alternate Piercer's alt fire or a well placed Sharpshooter are two great alternatives to kill Streetcleaners. Grabbing a Streetcleaner with the Whiplash and then punching them with the Knuckleblaster will send them hurling towards the ground, instantly killing them.
It is vital to keep away from Streetcleaners at all costs; their flamethrower can be fatal and it is extremely difficult to heal off a Streetcleaner with the Shotgun due to their dodging ability. However, their dodging ability cancels their attacks and can be used to escape dangerous situations by forcing them to dodge projectiles.
Difficulty Changes
Harmless
- Streetcleaners no longer deflect projectiles.
Brutal
- Fire attack has a bigger hitbox and can now be aimed upwards.
Terminal Entry
DATA:
Originally built as a way to purify the tainted air of cities after the climate catastrophe, Streetcleaners were made obsolete during the New Peace, and were repurposed as scouts for Hell expeditions.
However, their urge to clean remained, and after the fall of mankind, they began burning any organic matter they came across in an effort to purify the world.
STRATEGY:
- Due to their combat experience, they can be tricky to take down with projectiles or explosives.
- The canister on their back is a major weakpoint that can be shattered with a precision shot, such as a Marksman coin ricochet from behind.
Media
Spawn
- Streetcleaner Breath.ogg
Ambience
- StreetcleanerWalk.ogg
Step
- Dodge2.ogg
Dodge
- Flamethrowerloop.ogg
Flamethrower
- Mechanism - Designed Mega Steam Lever-002.ogg
Flamethrower Stop
- StreetcleanerHurt2.ogg
Hurt
Fall
Death
Trivia
The name of the enemy is a reference to Streetcleaner, an album by Godflesh.