Drone
DRONE | |||||
---|---|---|---|---|---|
General | |||||
Class | Lesser Machine | ||||
Health | 2 | ||||
Weight | Light (Flying) | ||||
Rank | 1 | ||||
Locational Damage | |||||
Head (2x)
|
✗ | ||||
Limb (1.5x)
|
✗ | ||||
Conditional Modifiers | |||||
Flammable?
|
|||||
Airshot?
|
|||||
Damage Type Modifiers | |||||
- Feedbacker Parries: 60% | |||||
Radiance Multipliers | |||||
Health | 2.5x | ||||
Damage | 1.5x | ||||
Speed | 2x | ||||
Appearances | |||||
1-1, 1-2, 1-3 | |||||
Cyber Grind Data | |||||
Wave | Cost | Spawns | |||
3 | 4 | p |
The Drone is the second Machine-type enemy the player will encounter in the game. They are purple flying disk-shaped machines with a pink light in the middle of their front face.
Behavior
Drones move around by dashing spontaneously. They also tend to evade player attacks with these same dashes. Their scanners will beep when they do not have line of sight with the player, making chirp-like sounds that can be used to find a hidden Drone's location.
Attacks
Hell Orb Burst
During this attack, the Drone's light will turn red for a moment, then it will fire three Hell Orbs that do 25 damage in a line pattern that can be parried. The charge can be parried and parrying it with the Feedbacker will award the + HOMERUN style bonus.
Suicide Dive
When its health is depleted, the Drone will dive towards the player in a last ditch effort to kill the player. Upon contact with a surface, another enemy, the player or if they are shot again, they will explode. This attack can be parried and doing so will redirect the Drone to explode away from the player.
Strategy
Drones tend to spawn in small swarms not unlike Filth. As such, strong explosives such as Core Eject Grenades, projectile boosts, Rockets and Overpump explosions are the best way to take out Drone swarms. A clear Alternate Revolver shot will instantly take care of a Drone, making it valuable for taking out isolated Drones. Coins are also great for killing Drones, and hitting the Triple or Double time of the coin can take care of two Drones with a single coin.
Killing a Drone with either the Feedbacker or the Knuckleblaster will award the + HOMERUN style bonus.
Difficulty Changes
Accessible
- Drones stay stationary when at their preferred distance.
Brutal
- Drones shoot ???% faster
- drones dash far more often
Terminal Entry
DATA:
A mass-produced security device built as both a surveillance camera and a security guard.
Though originally built to only use non-lethal ammunition, they have scavenged parts from the defunct machines on the surface for greater efficiency at collecting blood.
Curious by nature, but to keep production costs low, their intelligence is very limited.
STRATEGY:
- Due to their light weight, physical projectiles such as nails will push them around, making them harder to deal consistent damage to.
- On death they will make a last ditch effort to harm their opponent with a self-destruct, but powerful single attacks and explosives will make them explode instantly.
- Punching a drone will redirect their suicide dive, making them a high-risk offensive opportunity.
Media
Drone concept art, done by Jericho_rus on Twitter and Artstation.[1]
Spotting the player
Losing the player
Hurt
Death
Charging