Mannequin

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MANNEQUIN
Mannequin
General
Class Lesser Demon
Health 6
Weight Heavy (Grounded)
Rank 2
SingleRevolver.pngIcon hitscanparry.png Locational Damage
Head
(2x)
Limb
(1.5x)
Conditional Modifiers
Flammable?
Airshot?
Damage Type Modifiers
- Standard Revolvers (Head): 
200%

- Shotgun Parries: 
150%

- Standard Revolvers (Limbs): 
150%

- Explosions: 
50%

Radiance Multipliers
Health 1.5x
Damage 1.35x
Speed 1.25x
Appearances
7-1, 7-2, 7-3, 7-4, 7-S

The Cyber Grind

Cyber Grind Data
Wave Cost Spawns
17 25 + 25 n

Mannequins are Lesser Demons and the sixth Demon-type enemy players fight, first encountered in 7-1: GARDEN OF FORKING PATHS.
They are humanoid statue-like creatures with a feminine appearance, whose bloodstained bodies consist of a stark white shell broken into numerous joints with leaking blood. Each of the Mannequin's limbs are made up of multiple arms holding onto each other, their other prominent features are an upside-down face, which shows a neutral expression, wrists each with two fused hands at the end, and ankle joints made up of a hand clenching onto another hand.

Behaviour

Mannequins are some of, if not the quickest enemies in the game. They move erratically around the environment by skittering on all fours with extreme speed and walk around cover, making them a constant threat. Able to crawl and jump onto walls and ceilings, either on their own or after being knocked into one, Mannequins will usually remain stationary, with the ability to freely move short distances. Hitting Mannequins clinging to a wall will cause them to fall to the ground and temporarily stun them. Hitting them with a Rocket while on a wall or ceiling will count as an airshot, creating a red explosion.

Attacks

Homing Projectile
The Mannequin will charge and shoot a blue homing projectile at its target, dealing 30 damage.
The projectile can be parried with the Feedbacker Feedbacker, and the charge-up can be interrupted, but not parried.


Two-swing Combo
While on the ground when its target is in close range, the Mannequin will perform a two hit combo, each hit dealing 30 damage.
Both swings can be Feedbacker parried and Shotgun parried.

Strategy

Because of their natural 50% resistance to explosions, they can be quite difficult to kill effectively with said methods. Core Nukes can instantly kill a large group of Mannequins, but they must directly next to the core or else they'll survive with minimal health.

The Electric Railcannon will always be able to instantly kill a Mannequin, but it might be impractical unless there are multiple Mannequins bunched up together. You can group a bunch of them together by being grounded, as they will prioritize running up to and swiping at you rather than using projectiles if they themselves are grounded.

Parrying any of the two mannequin’s attacks will instantly kill the mannequin, making it a reliable and efficient way to eliminate them. Punching them with the Feedbacker when they are falling midair will count as a critical punch, killing them instantly as well. However, the latter method may be difficult to find practical in the chaos of enemy encounters.

The Marksman truly shines here against Mannequins, as their quick speed and tendency to hide in nooks and crannies of arenas makes them difficult to spot and hit. Two coin ricochets from the standard Marksman is enough to kill a Mannequin.

Sawblade Traps are also an effective tool against mannequins when they are grounded, as they will often run into it if the player is grounded and near the trap themself.

Terminal Entry

TYPE: LESSER DEMON

DATA:
During the departure of the angels after the Disappearance of God, many sinners attempted to escape the Violence layer, braving the labyrinth that lay at its edges, thinking they could find a way out in the absence of Heaven's wardens.


The fools who attempted would realize far too late that angels were not all that kept them from freedom, as the Garden of Forking Paths is no ordinary labyrinth, but one of malicious intent, overseen with cunning cruelty.


The halls, each similar enough to give no sense of direction, but just different enough to grant no familiarity, would eventually exhaust each escapee, and as they fell into a deep sleep, their metamorphosis began.


Each sinner was torn apart joint by joint, their broken and shattered limbs shoved into hollow statues, startling them to life as the flesh and blood of Mannequins.


The gift of death is a rare privilege in Hell, so the sinners who attempted to control their fate now lay dormant in eternal agony, unable to control even their own bodies, which now continue to carry on the same punishment to other unfortunate fools.

STRATEGY:
- Though they are nimble, if a Mannequin is knocked into the air or hit while clinging onto a surface, they lose their balance when landing, granting a small window for an easier hit. Those fast enough may even punch them in the air while they're vulnerable, killing them in a single blow.


- Mannequin projectiles can be difficult to avoid due to their homing capabilities, but this makes them even easier to parry with the Feedbacker arm.


- Mannequins are easier to hit with the larger radius of explosions, but are more resistant against them than other weaponry.

Media

Trivia

  • Some poses struck by Mannequins are references to the Jojo's Bizarre Adventure series.
  • Idle Mannequins change poses when the player looks away.
  • When in close proximity, Mannequins can be heard breathing, the sound effect was recorded by Lead Developer Hakita himself.


Enemies
Lesser Greater Supreme
Husks Filth Filth
Stray Stray
Stalker Stalker
Schism Schism
Soldier Soldier
The Corpse of King Minos The Corpse of King Minos
Sisyphean Insurrectionist Sisyphean Insurrectionist
Ferryman Ferryman
Machines Drone Drone
Streetcleaner Streetcleaner
Swordsmachine Swordsmachine
Mindflayer Mindflayer
Sentry Sentry
Gutterman Gutterman
Guttertank Guttertank
V2 V2
V2 (2nd) V2 (2nd)
1000-THR "Earthmover" 1000-THR "Earthmover"
Demons Malicious Face Malicious Face
Cerberus Cerberus
Idol Idol
Mannequin Mannequin
Hideous Mass Hideous Mass Leviathan Leviathan
Minotaur Minotaur
Angels Virtue Virtue Gabriel, Judge of Hell Gabriel, Judge of Hell
Gabriel, Apostate of Hate Gabriel, Apostate of Hate
???
Something Wicked Something Wicked
Flesh Prison Flesh Prison
Flesh Panopticon Flesh Panopticon
Cancerous Rodent Cancerous Rodent
Very Cancerous Rodent Very Cancerous Rodent
Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl)
Big Johninator Big Johninator
Puppet Puppet
Prime Souls Minos Prime Minos Prime
Sisyphus Prime Sisyphus Prime