Puppet
PUPPET | |||||
---|---|---|---|---|---|
General | |||||
Class | ??? | ||||
Health | 2.5 (Standard) 0.5 (Filth) 1.5 (Stray) 6 (Mannequin) | ||||
Weight | Medium/Light (Grounded) | ||||
Rank | 2 | ||||
Locational Damage | |||||
Head (2x)
|
✗ | ||||
Limb (1.5x)
|
✗ | ||||
Conditional Modifiers | |||||
Flammable?
|
|||||
Airshot?
|
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Radiance Multipliers | |||||
Health | 0x | ||||
Damage | 0x | ||||
Speed | 0x | ||||
Appearances | |||||
7-3 |
Puppets are humanoids made of blood that first appear in 7-3: NO SOUND, NO MEMORY. Puppets visually vibrate and change shape.
They have four different forms they can appear as: a Standard form, a Stray form, a Filth form, and a Mannequin form.
Standard Puppets are the first form introduced, being seen at the first tree. Stray forms appear at the Left Passage, Filth forms appear at the Right Passage, and Mannequin forms appear in the Final Arena.
Behavior
The Puppet's behavior depends on its form.
Standard Puppets will mindlessly follow the player, walking slowly, trying to get into melee range. If the player is above them, they will continue walking towards them until they are directly under the player, then start attacking repeatedly.
All other forms act like the enemy that they are imitating, down to the stats. They also lack the floor blood particle that the standard has.
Attacks
The Standard form can only attack using a slow melee attack that does 10 damage, this attack launches the Puppet forward a short distance.
The other form's attacks are the same as the enemy they are imitating.
Strategy
The Standard form's melee attacks are slow and easy to dodge, if the player stays out of their range, they are very easy to fight. Sawblade traps are especially good for taking them out, since they spawn in a large group and walk in predictable straight lines. Projectile boosts and the Rocket Launchers are also good for taking them out.
The other forms work the same way as the enemy that they are imitating does, refer to that enemies strategy.
Media
Spawn
Other spawn
Trivia
- The Standard form reuses the old Filth model and animations.