User:Jade Harley/sandbox
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Weapon Draw Delays
Weapon | Primary | Secondary |
---|---|---|
Standard Piercer Revolver | 364.2 ms | 364.2 ms |
Alternate Piercer Revolver | 330.3 ms 1153.4 ms |
330.3 ms 1153.4 ms |
Standard Marksman Revolver | 364.2 ms | 0.0 ms |
Alternate Marksman Revolver | 330.3 ms 1153.4 ms |
0.0 ms |
Standard Sharpshooter Revolver | 364.2 ms | 364.2 ms |
Alternate Sharpshooter Revolver | 330.3 ms 1153.4 ms |
330.3 ms 1153.4 ms |
Core Eject Shotgun | 449.6 ms | 449.6 ms |
Pump Charge Shotgun | 449.6 ms | 449.6 ms |
Standard Attractor Nailgun | 446.3 ms | 446.3 ms |
Alternate Attractor Nailgun | 300.2 ms | 300.2 ms |
Standard Overheat Nailgun | 446.3 ms | 446.3 ms |
Alternate Overheat Nailgun | 300.2 ms | 300.2 ms |
Electric Railcannon | 0.0 ms | 0.0 ms |
Screwdriver Railcannon | 0.0 ms | 0.0 ms |
Malicious Railcannon | 0.0 ms | 0.0 ms |
Freezeframe Rocket Launcher | 250.0 ms | 0.0 ms |
S.R.S. Cannon Rocket Launcher | 250.0 ms | 250.0 ms |
Shockwaves
Player-made shockwaves activate and launch landmines.
Context | V1 Damage | Enemy Damage | Scale | Max Size (m) | Speed (m/s) | Force (N) | Alignment |
---|---|---|---|---|---|---|---|
Ground Slams | 0 | 0 | 1 | 12 | 75 | 5000 | Horizontal |
S.R.S. Cannon Rocket Launcher Cannonballs | 0 | 0 | 1 | 12 | 75 | 10000 + 80 × Velocity | Surface |
The Corpse of King Minos' Hand Slams | 35 | 3.5 | 3 | 350 | 30 | 60 | 90 | 90 | 10000 | Horizontal |
The Corpse of King Minos' Hand Slaps | 35 | 3.5 | 7 | 350 | 30 | 60 | 90 | 90 | 10000 | Vertical |
Sisyphean Insurrectionist Ground Slams | 35 | 3.5 | 1 | 350 | 35 | 10000 | Horizontal |
V2 Entrance Sisyphus Prime Entrance |
0 | 0 | 1 | 100 | 50 | 20000 | Horizontal |
Gutterman Bonks | 0 | 0 | 1 | 2 | 10 | 20000 | Horizontal |
Malicious Face Impacts | 0 | 0 | 1 | 100 | 50 | 20000 | Horizontal |
Cerberus Stomps | 25 | 2.5 | 1 | 100 | 15 | 25 | 35 | 50 | 10000 | Horizontal |
Hideous Mass Claps | 20 | 2 | 1 | 10 | 10 | 100 | 100 | 100 | 10000 | Vertical |
Hideous Mass Slams | 40 | 4 | 1.5 | 2 | 2.5 | 2.5 | 100 | 15 | 20 | 25 | 25 | 10000 | Horizontal |
Minos Prime Ground Slams Minos Prime Rider Kicks Sisyphus Prime Ground Slams |
25 | 2.5 | 1 | 100 | 35 | 10000 | Surface |
Sisyphus Prime Claps | 25 | 2.5 | 1 | 100 | 70 | 10000 | Vertical |
Sisyphus Prime Sumo Combos | 25 | 2.5 | 1 | 100 | 35 | 10000 | Horizontal |
Projectiles
Damage values normalized to player HP. Divide by 10 for enemy damage! ^w^
Context | Damage | Initial Velocity (m/s) | Acceleration (m/s2) | Angular Velocity (°/s) | Velocity Prediction | |
---|---|---|---|---|---|---|
Shotgun Pellets | Normal | 2.5 | → 75 ±10
|
- | ||
Parried | 0 +35
|
→ 150 ±20
| ||||
Stray Projectiles Soldier Projectiles |
Normal | 25 | → 32.5 | 48.75 | 65 | 87.75 | - | ||
Parried | 62.5 +35
|
→ 100 | 100 | 130 | 175.5 | ||||
Schism Projectiles Malicious Face Projectiles |
Normal | 25 | → 32.5 | 48.75 | 65 | 81.25 | - | ||
Parried | 62.5 +35
|
→ 100 | 100 | 130 | 162.5 | ||||
The Corpse of King Minos Projectiles | Normal | 25 | → 32.5 | 48.75 | 65 | 65 → 65 †
|
- | ||
Parried | 62.5 +35
|
→ 100 | 100 | 130 | 130 → 130 †
| ||||
The Corpse of King Minos Homing Projectiles | Normal | 30 | → 0.0125 | 0.01875 | 0.025 | 0.025 → 65 †
|
→ 10 | 17.5 | 25 | 25 | 100 | 135 | 185 | 200 †
|
- |
Parried | 75 +35
|
→ 100 → 130 †
|
- | |||
Drone Projectiles | Normal | 25 | → 15 | 25 | 35 | 45 | - | ||
Parried | 62.5 +35
|
→ 100 | ||||
Swordsmachine Shotgun Pellets V2 Shotgun Pellets V2 (2nd) Shotgun Pellets |
Normal | 25 | → 50 | 75 | 100 | 100 ±10
|
- | ||
Parried | 62.5 +35
|
→ 100 | 150 | 200 | 200 ±20
| ||||
Mindflayer Homing Projectiles | Normal | 30 | → 10 | → 10 | 17.5 | 25 | 25 | 100 | 135 | 185 | 200 †
|
- |
Parried | 75 +35
|
→ 100 | - | |||
V2 Charged Revolver Shots V2 (2nd) Charged Revolver Shots |
Normal | 30 | → 175 | 262.5 | 350 | 350 ±10
|
- | ||
Parried | 75 +35
|
→ 350 | 525 | 700 | 700 ±20
| ||||
V2 Revolver Shots V2 (2nd) Revolver Shots |
Normal | 10 | → 175 | 262.5 | 350 | 350 ±10
|
- | ||
Parried | 25 +35
|
→ 350 | 525 | 700 | 700 ±20
| ||||
1000-THR Defence System Homing Projectiles 1000-THR "Earthmover" Homing Projectiles |
Normal | 30 | → 0.025 | → 10 | 17.5 | 25 | 25 | 60 | 108 | 185 | 200 †
|
- |
Parried | 75 +35
|
→ 100 | - | |||
1000-THR Defence System Mortars | Normal | 0 +60
|
↑ 55 | ⇆ 3 | 8 | 15 | 25 † ↓ 9.81 †
|
- | |
Parried | 150 +35
|
→ 100 | - | |||
Cerberus Orbs | Normal | 0 +20
|
→ 80 | 80 | 120 | 160 | ↓ 9.81 †
|
- | ⇆ 35% ⇵ 82.5% |
Parried | 50 +35
|
→ 160 | 160 | 240 | 320 | - | |||
Mannequin Homing Projectiles | Normal | 30 | → 0.025 | → 10 | 17.5 | 25 | 25 | 75 | 101.25 | 138.75 | 200 †
|
- |
Parried | 75 +35
|
→ 100 | - | |||
Hideous Mass Mortars | Normal | 0 +60
|
↑ 50 | ⇆ 5 | 10 | 15 | 25 † ↓ 9.81 †
|
- | |
Parried | 150 +35
|
→ 100 | - | |||
Leviathan Projectiles | Normal | 25 | → 65 | 97.5 | 130 | 130 | - | ||
Parried | 62.5 +35
|
→ 130 | 195 | 260 | 260 | ||||
Gabriel, Judge of Hell Axes | Normal | 35 | - | ● 1.6 | 2160 †
|
- |
Parried | 87.5 +35
|
→ 100 | - | |||
Gabriel, Judge of Hell Spears | Normal | 0 +35
|
→ 75 | 75 | 150 | 150 | - | ||
Parried | 87.5 +35
|
→ 150 | 150 | 300 | 300 | ||||
Gabriel, Judge of Hell Zweihanders | Normal | 35 | → 37.5 | 37.5 | 75 | 75 | - | ||
Parried | 87.5 +35
|
→ 100 | 100 | 150 | 150 | ||||
Gabriel, Judge of Hell Spinning Swords Gabriel, Apostate of Hate Spinning Swords |
Normal | 35 | - | 720 †
|
- | |
Parried | 87.5 +35
|
→ 100 | - | |||
Gabriel, Apostate of Hate Thrown Combined Swords | Normal | 0 +35
|
→ 50 | - | 100 | 135 | 185 | 200 †
|
- |
Parried | 21.875 +35
|
→ 100 | - | |||
Very Cancerous Rodent Explosive Homing Projectiles | Normal | 0 +20
|
→ 0.01 | → 10 | 17.5 | 25 | 25 | 100 | 135 | 185 | 200 †
|
- |
Parried | 50 +35
|
→ 100 | - | |||
Mysterious Druid Knight (& Owl) Projectiles | Normal | 25 | → 250 | - | ||
Parried | 62.5 +35
|
→ 500 | ||||
Mysterious Druid Knight (& Owl) Homing Projectiles | Normal | 30 | → 2.5 | → 10 | 17.5 | 25 | 25 | 100 | 135 | 185 | 200 †
|
- |
Parried | 75 +35
|
→ 100 | - | |||
Flesh Prison Homing Projectiles | Normal | 30 | → 0.025 | → 10 | 17.5 | 25 | 25 | 40 | 60.75 | 92.5 | 100 †
|
- |
Parried | 75 +35
|
→ 100 | - | |||
Flesh Panopticon Mortars | Normal | 0 +60
|
↑ 50 | ⇆ 1.6 | 1.8 | 2 | 2 † ↓ 9.81 †
|
- | 125% |
Parried | 150 +35
|
→ 100 | - | |||
Minos Prime Homing Snake | Normal | 30 | → 90 | - | 150 | 202.5 | 277.5 | 300 †
|
- |
Parried | 75 +35
|
→ 180 | - |
Enemies
Enemy | EnemyIdentifier | Behaviours | |||
---|---|---|---|---|---|
enemyClass | enemyType | Primary | Secondary | Tertiary | |
Filth | Husk | Filth | Zombie | ZombieMelee | - |
Stray | Husk | Stray | Zombie | ZombieProjectiles | - |
Stalker | Machine | Stalker | Machine | Stalker | - |
Schism | Husk | Schism | Zombie | ZombieProjectiles | - |
Soldier | Husk | Soldier | Zombie | ZombieProjectiles | - |
The Corpse of King Minos's Hand | Demon | Minos | Statue | MinosArm | - |
The Corpse of King Minos | Demon | Minos | Statue | MinosBoss | - |
The Corpse of King Minos's Parasites | Parasite | ||||
Sisyphean Insurrectionist | Machine | Sisyphus | Machine | Sisyphus | - |
Ferryman | Machine | Ferryman | Machine | Ferryman | - |
Drone | Machine | Drone | Drone | - | |
Streetcleaner | Machine | Streetcleaner | Machine | Streetcleaner | - |
Swordsmachine | Machine | Swordsmachine | Machine | SwordsMachine | - |
Mindflayer | Machine | Mindflayer | Machine | Mindflayer | - |
Sentry | Machine | Turret | Machine | Turret | - |
Gutterman | Machine | Gutterman | Machine | Gutterman | - |
Guttertank | Machine | Guttertank | Machine | Guttertank | - |
V2 | Machine | V2 | Machine | V2 | - |
V2 (2nd) | Machine | V2 | Machine | V2 | - |
1000-THR Defence System Mainframe | Machine | Mindflayer | Machine | AlwaysLookAtCamera | - |
1000-THR Defence System Rocket Launchers | Machine | Centaur | Machine | DroneFlesh | - |
1000-THR Defence System Mortars | Machine | Centaur | Machine | MortarLauncher | - |
1000-THR Defence System Towers | Machine | Centaur | Machine | MortarLauncher | - |
1000-THR "Earthmover" Brain | Machine | Centaur | Machine | MortarLauncher | - |
Malicious Face | Demon | MaliciousFace | SpiderBody | - | |
Cerberus | Demon | Cerberus | Statue | StatueBoss | - |
Idol | Other | Idol | Idol | - | |
Mannequin | Machine | Mannequin | Machine | Mannequin | - |
Hideous Mass | Demon | HideousMass | Statue | Mass | - |
Leviathan Head | Demon | Leviathan | Statue | LeviathanController | LeviathanHead |
Leviathan Tail | LeviathanTail | ||||
Minotaur | Machine | Minotaur | Machine | Minotaur | - |
Virtue | Divine | Virtue | Drone | - | |
Gabriel, Judge of Hell | Machine | Gabriel | Machine | Gabriel | - |
Gabriel, Apostate of Hate | Machine | GabrielSecond | Machine | GabrielSecond | - |
Cancerous Rodent | Machine | Filth | Machine | CancerousRodent | - |
Very Cancerous Rodent | Demon | Cerberus | Statue | CancerousRodent | - |
Mysterious Druid Knight (& Owl) | Machine | Drone | Drone | Mandalore | - |
Big Johninator | Machine | V2 | Machine | V2 | - |
Puppet | Machine | Puppet | Machine | Puppet | - |
Something Wicked | Other | Wicked | Wicked | - | |
Flesh Prison | Demon | FleshPrison | Statue | FleshPrison | - |
Flesh Prison (Mini Malicious Faces) | Machine | Drone | Drone | DroneFlesh | - |
Flesh Prison (Eyes) | Machine | Drone | Drone | DroneFlesh | - |
Flesh Panopticon | Demon | FleshPanopticon | Statue | FleshPrison | - |
Flesh Panopticon (Mini Malicious Faces) | Machine | Drone | Drone | DroneFlesh | - |
Flesh Panopticon (Eyes) | Machine | Virtue | Drone | DroneFlesh | - |
Minos Prime | Machine | MinosPrime | Machine | MinosPrime | - |
Sisyphus Prime | Machine | SisyphusPrime | Machine | SisyphusPrime | - |
Explosions
'Ultrabooster' explosions launch the player at 2× normal velocity, and deal exactly 35 damage if V1 is less than 3 m away from the explosion or 50 damage otherwise.
'Unblockable' explosions cannot be blocked by Soldiers.
'Ignite' explosions set fire to flammable things for damage / 2.5
ticks.
'Electric' explosions gain the 'Electricity' HitterAttribute.
Context | Player Damage | Enemy Damage | Max Size (m) | Speed (m/s) | Ultrabooster | Ignite | Unblockable | Electric | ||
---|---|---|---|---|---|---|---|---|---|---|
Knuckleblaster Shockwaves | Sphere 1 | - | - | 1 | 8 | 2.5 | ||||
Projectile Parries Interrupted Projectiles Core Eject Shotgun Grenades Rocket Launcher Rockets Drone Deaths V2 Grenades V2 (2nd) Grenades Guttertank Rockets Explosive Barrels Explosive Barrels |
Sphere 1 | ≤50% Max Size | 35 | 3.5 | 6 | 1 | ||||
>50% Max Size | 23 | 2.3 | ||||||||
Sphere 2 | - | - | 0 | 8 | 2.5 | |||||
Core Eject Shotgun Grenade Snipes Sharpshooter Revolver Projectile Explosion Sharpshooter Revolver-Interrupted Projectiles Rocket Launcher Super Rockets V2 Grenade Snipes V2 (2nd) Grenade Snipes Guttertank Super Rockets Landmine Parries |
Sphere 1 | ≤50% Max Size | 35 | 7 | 12 | 1.75 | ||||
>50% Max Size | 23 | 4.6 | ||||||||
Sphere 2 | - | - | 0 | 16 | 2.5 | |||||
Core Eject Shotgun Grenade Nukes V2 Grenade Nukes V2 (2nd) Grenade Nukes |
Sphere 1 | ≤50% Max Size | 35 / 50 | 7 | 24 | 3.5 | ||||
>50% Max Size | 4.6 | |||||||||
Sphere 2 | - | - | 0 | 32 | 5 | |||||
Pump Charge Shotgun Overpumps | Sphere 1 | ≤50% Max Size | 50 | 5 | 9 | 1 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | ≤50% Max Size | - | 5 | 12 | 2.5 | |||||
>50% Max Size | 3.3 | |||||||||
Malicious Railcannon Beams | Sphere 1 | - | 50 | 6.25 | 13.5 | 1.5 | ||||
Sphere 2 | - | - | 0 | 18 | 4 | |||||
Rocket Launcher Harmless Rockets | Sphere 1 | - | 0 | 0 | 8 | 2.5 | ||||
Rocket Launcher Frozen Harmless Rockets | Sphere 1 | - | 0 | 0 | 12 | 3.75 | ||||
Rocket Launcher Rocket Snipes Rocket Launcher Frozen Rockets Guttertank Proximity Rockets Guttertank Rocket Snipes Guttertank Frozen Rockets |
Sphere 1 | ≤50% Max Size | 35 | 3.5 | 9 | 1.5 | ||||
>50% Max Size | 23 | 2.3 | ||||||||
Sphere 2 | - | - | 0 | 12 | 3.75 | |||||
Rocket Launcher Rocket Nukes Guttertank Rocket Nukes |
Sphere 1 | ≤50% Max Size | 35 / 50 | 3.5 | 18 | 3 | ||||
>50% Max Size | 2.3 | |||||||||
Sphere 2 | - | - | 0 | 24 | 7.5 | |||||
Rocket Launcher Frozen Super Rockets Guttertank Frozen Super Rockets |
Sphere 1 | ≤50% Max Size | 35 | 7 | 18 | 2.625 | ||||
>50% Max Size | 23 | 4.6 | ||||||||
Sphere 2 | - | - | 0 | 24 | 3.75 | |||||
S.R.S. Cannon Rocket Launcher Cannonball Snipes | Sphere 1 | ≤50% Max Size | 50 | 5 | 13.5 | 1 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | - | - | 0 | 18 | 2.5 | |||||
Sisyphean Insurrectionist Stomps | Sphere 1 | ≤50% Max Size | 30 | 3 | 13.5 † |
2 †
|
||||
>50% Max Size | 20 | 2 | ||||||||
Sphere 2 | - | - | 0 | 18 † |
2.5 †
|
|||||
Sisyphean Insurrectionist Cannonballs | Sphere 1 | ≤50% Max Size | 30 | 3 | 8.91 | 8.91 | 8.91 | 13.5 | 3.03 | 3.03 | 3.03 | 2 | ||||
>50% Max Size | 20 | 2 | ||||||||
Sphere 2 | - | - | 0 | 11.88 | 11.88 | 11.88 | 18 | 3.78 | 3.78 | 3.78 | 2.5 | |||||
Ferryman Lightning | Sphere 1 | ≤50% Max Size | 50 | 5 | 20 | 2 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | - | - | 0 | 25 | 5 | |||||
Ferryman Parries | Sphere 1 | ≤50% Max Size | - | 5 | 20 | 2 | ||||
>50% Max Size | 3.3 | |||||||||
Sphere 2 | - | - | 0 | 25 | 5 | |||||
Mindflayer Deaths | Sphere 1 | ≤50% Max Size | 50 | 5 | 16 | 1 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | - | - | 0 | 20 | 2.5 | |||||
Gutterman Corpse Slams | Sphere 1 | ≤50% Max Size | - | 7 | 20 | 2 | ||||
>50% Max Size | - | 4.6 | ||||||||
Sphere 2 | - | - | 0 | 30 | 3 | |||||
Landmines | Sphere 1 | ≤50% Max Size | 35 | 3.5 | 12 | 2 | ||||
>50% Max Size | 23 | 2.3 | ||||||||
Sphere 2 | - | - | 0 | 16 | 5 | |||||
Malicious Face Beams | Sphere 1 | ≤50% Max Size | 50 | 5 | 8.775 | 8.775 | 13.5 | 13.5 | 0.65 | 0.65 | 1 | 1 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | - | - | 0 | 11.7 | 11.7 | 18 | 18 | 1.625 | 1.625 | 2.5 | 2.5 | |||||
Malicious Face Beam Parries Malicious Face Beam Chargebacks |
Sphere 1 | ≤50% Max Size | - | 5 | 8.775 | 8.775 | 13.5 | 13.5 | 0.65 | 0.65 | 1 | 1 | ||||
>50% Max Size | 3.3 | |||||||||
Sphere 2 | - | - | 0 | 11.7 | 11.7 | 18 | 18 | 1.625 | 1.625 | 2.5 | 2.5 | |||||
Cerberus Orbs | Sphere 1 | ≤50% Max Size | 20 | 2 | 9 | 1 | ||||
>50% Max Size | 13 | 1.3 | ||||||||
Sphere 2 | - | - | 0 | 12 | 2.5 | |||||
Cerberus Orb Parries Hideous Mass Mortar Parries |
Sphere 1 | ≤50% Max Size | 35 | 3.5 | 9 | 1 | ||||
>50% Max Size | 23 | 2.3 | ||||||||
Sphere 2 | - | - | 0 | 12 | 2.5 | |||||
Hideous Mass Mortars | Sphere 1 | ≤50% Max Size | 60 | 6 | 9 | 1 | ||||
>50% Max Size | 40 | 4 | ||||||||
Sphere 2 | - | - | 0 | 12 | 2.5 | |||||
Idol Deaths | Sphere 1 | - | 0 | 0 | 20 | 15 | ||||
Streetcleaner Instakills | Sphere 1 | ≤50% Max Size | 50 | 5 | 10.5 | 1 | ||||
>50% Max Size | 33 | 3.3 | ||||||||
Sphere 2 | - | - | 0 | 14 | 2.5 |
Object Layers
Index | Layer |
---|---|
0 | Default |
1 | TransparentFX |
2 | Ignore Raycast |
3 | 3 |
4 | Water |
5 | UI |
6 | 6 |
7 | 7 |
8 | Environment |
9 | Gib |
10 | Limb |
11 | BigCorpse |
12 | EnemyTrigger |
13 | AlwaysOnTop |
14 | Projectile |
15 | Invincible |
16 | Invisible |
17 | BrokenGlass |
18 | PlayerOnly |
19 | Virtual Screen |
20 | GroundCheck |
21 | EnemyWall |
22 | Item |
23 | Explosion |
24 | Outdoors |
25 | Outdoors Non-solid |
26 | Armor |
27 | GibLit |
28 | VirtualRender |
29 | SandboxGrabbable |
30 | Portal |
31 | 31 |
Hitstop
Console Commands
The console can be opened with F9.
Component Reference
EnemyIdentifier
Type | Name | Scope | Settable? | Description | |
---|---|---|---|---|---|
Properties | |||||
string | alterCategoryName | Instance | The header for this category in the Alter Arm menu. | ||
string | alterKey | Instance | The key for this category in sandbox save files. | ||
bool | AttackEnemies | Instance | true if the enemy will attack other enemies.
| ||
bool | Blessed | Instance | true if the enemy is blessed.
| ||
bool | Dead | Instance | true if the enemy is dead.
| ||
string | FullName | Instance | The enemy's name, as seen on boss bars. | ||
float | Health | Instance | The enemy's current health. | ||
bool | IgnorePlayer | Instance | true if the enemy will attack the player.
| ||
bool | IsCurrentTargetFallback | Instance | true if the enemy is targeting its fallback target.
| ||
Sandbox.AlterOption<bool>[] | Options | Instance | An array of available Alter Arm options. | ||
Fields | |||||
UnityEngine.GameObject[] | activateOnDeath | Instance | An array of objects that will become active when the enemy dies. |
Layer Enemies
test
1-R: A DREAM OF HOME 1-R: A DREAM OF HOME |
13 Strays 27 Schisms 40 Drones 27 Streetcleaners 1 Swordsmachine Swordsmachine "Agony" Swordsmachine "Tundra" 17 Malicious Faces 26 Cerberi 19 Idols 5 Hideous Masses | ||
---|---|---|---|
15:15 | 159 | 58,000 | |
COMPLETE THE LEVEL IN CHALLENGE MODE
|