User:Jade Harley/sandbox

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Weapon Draw Delays

Weapon Draw Delays
Weapon Primary Secondary
Standard Piercer Revolver Standard Piercer Revolver 364.2 ms 364.2 ms
Alternate Piercer Revolver Alternate Piercer Revolver 330.3 ms
1153.4 ms
330.3 ms
1153.4 ms
Standard Marksman Revolver Standard Marksman Revolver 364.2 ms 0.0 ms
Alternate Marksman Revolver Alternate Marksman Revolver 330.3 ms
1153.4 ms
0.0 ms
Standard Sharpshooter Revolver Standard Sharpshooter Revolver 364.2 ms 364.2 ms
Alternate Sharpshooter Revolver Alternate Sharpshooter Revolver 330.3 ms
1153.4 ms
330.3 ms
1153.4 ms
Core Eject Shotgun Core Eject Shotgun 449.6 ms 449.6 ms
Pump Charge Shotgun Pump Charge Shotgun 449.6 ms 449.6 ms
Standard Attractor Nailgun Standard Attractor Nailgun 446.3 ms 446.3 ms
Alternate Attractor Nailgun Alternate Attractor Nailgun 300.2 ms 300.2 ms
Standard Overheat Nailgun Standard Overheat Nailgun 446.3 ms 446.3 ms
Alternate Overheat Nailgun Alternate Overheat Nailgun 300.2 ms 300.2 ms
Electric Railcannon Electric Railcannon 0.0 ms 0.0 ms
Screwdriver Railcannon Screwdriver Railcannon 0.0 ms 0.0 ms
Malicious Railcannon Malicious Railcannon 0.0 ms 0.0 ms
Freezeframe Rocket Launcher Freezeframe Rocket Launcher 250.0 ms 0.0 ms
S.R.S. Cannon Rocket Launcher S.R.S. Cannon Rocket Launcher 250.0 ms 250.0 ms

Shockwaves

Player-made shockwaves activate and launch landmines.

Shockwave Statistics
Context V1 Damage Enemy Damage Scale Max Size (m) Speed (m/s) Force (N) Alignment
Icon slam.png Ground Slams 0 0 1 12 75 5000 Horizontal
S.R.S. Cannon Rocket Launcher S.R.S. Cannon Rocket Launcher Cannonballs 0 0 1 12 75 10000 + 80 × Velocity Surface
The Corpse of King Minos The Corpse of King Minos' Hand Slams 35 3.5 3 350 30 | 60 | 90 | 90 10000 Horizontal
The Corpse of King Minos The Corpse of King Minos' Hand Slaps 35 3.5 7 350 30 | 60 | 90 | 90 10000 Vertical
Sisyphean Insurrectionist Sisyphean Insurrectionist Ground Slams 35 3.5 1 350 35 10000 Horizontal
V2 V2 Entrance
Sisyphus Prime Sisyphus Prime Entrance
0 0 1 100 50 20000 Horizontal
Gutterman Gutterman Bonks 0 0 1 2 10 20000 Horizontal
Malicious Face Malicious Face Impacts 0 0 1 100 50 20000 Horizontal
Cerberus Cerberus Stomps 25 2.5 1 100 15 | 25 | 35 | 50 10000 Horizontal
Hideous Mass Hideous Mass Claps 20 2 1 10 | 10 | 100 | 100 100 10000 Vertical
Hideous Mass Hideous Mass Slams 40 4 1.5 | 2 | 2.5 | 2.5 100 15 | 20 | 25 | 25 10000 Horizontal
Minos Prime Minos Prime Ground Slams
Minos Prime Minos Prime Rider Kicks
Sisyphus Prime Sisyphus Prime Ground Slams
25 2.5 1 100 35 10000 Surface
Sisyphus Prime Sisyphus Prime Claps 25 2.5 1 100 70 10000 Vertical
Sisyphus Prime Sisyphus Prime Sumo Combos 25 2.5 1 100 35 10000 Horizontal

Projectiles

Damage values normalized to player HP. Divide by 10 for enemy damage! ^w^

Projectile Statistics
Context Damage Initial Velocity (m/s) Acceleration (m/s2) Angular Velocity (°/s) Velocity Prediction
Shotgun Shotgun Pellets Normal 2.5 75 
±10
-
Parried
+35
150 
±20
Stray Stray Projectiles
Soldier Soldier Projectiles
Normal 25 32.5 | 48.75 | 65 | 87.75 -
Parried 62.5 
+35
100 | 100 | 130 | 175.5
Schism Schism Projectiles
Malicious Face Malicious Face Projectiles
Normal 25 32.5 | 48.75 | 65 | 81.25 -
Parried 62.5 
+35
100 | 100 | 130 | 162.5
The Corpse of King Minos The Corpse of King Minos Projectiles Normal 25 32.5 | 48.75 | 65 | 65
65 
-
Parried 62.5 
+35
100 | 100 | 130 | 130
130 
The Corpse of King Minos The Corpse of King Minos Homing Projectiles Normal 30 0.0125 | 0.01875 | 0.025 | 0.025
65 
10 | 17.5 | 25 | 25 100 | 135 | 185 | 200 
-
Parried 75 
+35
100
130 
-
Drone Drone Projectiles Normal 25 15 | 25 | 35 | 45 -
Parried 62.5 
+35
100
Swordsmachine Swordsmachine Shotgun Pellets
V2 V2 Shotgun Pellets
V2 (2nd) V2 (2nd) Shotgun Pellets
Normal 25 50 | 75 | 100 | 100 
±10
-
Parried 62.5 
+35
100 | 150 | 200 | 200 
±20
Mindflayer Mindflayer Homing Projectiles Normal 30 10 10 | 17.5 | 25 | 25 100 | 135 | 185 | 200 
-
Parried 75 
+35
100 -
V2 V2 Charged Revolver Shots
V2 (2nd) V2 (2nd) Charged Revolver Shots
Normal 30 175 | 262.5 | 350 | 350 
±10
-
Parried 75 
+35
350 | 525 | 700 | 700 
±20
V2 V2 Revolver Shots
V2 (2nd) V2 (2nd) Revolver Shots
Normal 10 175 | 262.5 | 350 | 350 
±10
-
Parried 25 
+35
350 | 525 | 700 | 700 
±20
1000-THR Defence System 1000-THR Defence System Homing Projectiles
1000-THR "Earthmover" 1000-THR "Earthmover" Homing Projectiles
Normal 30 0.025 10 | 17.5 | 25 | 25 60 | 108 | 185 | 200 
-
Parried 75 
+35
100 -
1000-THR Defence System 1000-THR Defence System Mortars Normal
+60
55 3 | 8 | 15 | 25 

9.81 
-
Parried 150 
+35
100 -
Cerberus Cerberus Orbs Normal
+20
80 | 80 | 120 | 160 9.81 
- 35%
82.5%
Parried 50 
+35
160 | 160 | 240 | 320 -
Mannequin Mannequin Homing Projectiles Normal 30 0.025 10 | 17.5 | 25 | 25 75 | 101.25 | 138.75 | 200 
-
Parried 75 
+35
100 -
Hideous Mass Hideous Mass Mortars Normal
+60
50 5 | 10 | 15 | 25 

9.81 
-
Parried 150 
+35
100 -
Leviathan Leviathan Projectiles Normal 25 65 | 97.5 | 130 | 130 -
Parried 62.5 
+35
130 | 195 | 260 | 260
Gabriel, Judge of Hell Gabriel, Judge of Hell Axes Normal 35 - 1.6 2160 
-
Parried 87.5 
+35
100 -
Gabriel, Judge of Hell Gabriel, Judge of Hell Spears Normal
+35
75 | 75 | 150 | 150 -
Parried 87.5 
+35
150 | 150 | 300 | 300
Gabriel, Judge of Hell Gabriel, Judge of Hell Zweihanders Normal 35 37.5 | 37.5 | 75 | 75 -
Parried 87.5 
+35
100 | 100 | 150 | 150
Gabriel, Judge of Hell Gabriel, Judge of Hell Spinning Swords
Gabriel, Apostate of Hate Gabriel, Apostate of Hate Spinning Swords
Normal 35 - 720 
-
Parried 87.5 
+35
100 -
Gabriel, Apostate of Hate Gabriel, Apostate of Hate Thrown Combined Swords Normal
+35
50 - 100 | 135 | 185 | 200 
-
Parried 21.875 
+35
100 -
Very Cancerous Rodent Very Cancerous Rodent Explosive Homing Projectiles Normal
+20
0.01 10 | 17.5 | 25 | 25 100 | 135 | 185 | 200 
-
Parried 50 
+35
100 -
Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl) Projectiles Normal 25 250 -
Parried 62.5 
+35
500
Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl) Homing Projectiles Normal 30 2.5 10 | 17.5 | 25 | 25 100 | 135 | 185 | 200 
-
Parried 75 
+35
100 -
Flesh Prison Flesh Prison Homing Projectiles Normal 30 0.025 10 | 17.5 | 25 | 25 40 | 60.75 | 92.5 | 100 
-
Parried 75 
+35
100 -
Flesh Panopticon Flesh Panopticon Mortars Normal
+60
50 1.6 | 1.8 | 2 | 2 

9.81 
- 125%
Parried 150 
+35
100 -
Minos Prime Minos Prime Homing Snake Normal 30 90 - 150 | 202.5 | 277.5 | 300 
-
Parried 75 
+35
180 -

Enemies

Enemy Information
Enemy EnemyIdentifier Behaviours
enemyClass enemyType Primary Secondary Tertiary
Filth Filth Husk Filth Zombie ZombieMelee -
Stray Stray Husk Stray Zombie ZombieProjectiles -
Stalker Stalker Machine Stalker Machine Stalker -
Schism Schism Husk Schism Zombie ZombieProjectiles -
Soldier Soldier Husk Soldier Zombie ZombieProjectiles -
The Corpse of King Minos The Corpse of King Minos's Hand Demon Minos Statue MinosArm -
The Corpse of King Minos The Corpse of King Minos Demon Minos Statue MinosBoss -
The Corpse of King Minos The Corpse of King Minos's Parasites Parasite
Sisyphean Insurrectionist Sisyphean Insurrectionist Machine Sisyphus Machine Sisyphus -
Ferryman Ferryman Machine Ferryman Machine Ferryman -
Drone Drone Machine Drone Drone -
Streetcleaner Streetcleaner Machine Streetcleaner Machine Streetcleaner -
Swordsmachine Swordsmachine Machine Swordsmachine Machine SwordsMachine -
Mindflayer Mindflayer Machine Mindflayer Machine Mindflayer -
Sentry Sentry Machine Turret Machine Turret -
Gutterman Gutterman Machine Gutterman Machine Gutterman -
Guttertank Guttertank Machine Guttertank Machine Guttertank -
V2 V2 Machine V2 Machine V2 -
V2 (2nd) V2 (2nd) Machine V2 Machine V2 -
1000-THR Defence System 1000-THR Defence System Mainframe Machine Mindflayer Machine AlwaysLookAtCamera -
1000-THR Defence System 1000-THR Defence System Rocket Launchers Machine Centaur Machine DroneFlesh -
1000-THR Defence System 1000-THR Defence System Mortars Machine Centaur Machine MortarLauncher -
1000-THR Defence System 1000-THR Defence System Towers Machine Centaur Machine MortarLauncher -
1000-THR "Earthmover" 1000-THR "Earthmover" Brain Machine Centaur Machine MortarLauncher -
Malicious Face Malicious Face Demon MaliciousFace SpiderBody -
Cerberus Cerberus Demon Cerberus Statue StatueBoss -
Idol Idol Other Idol Idol -
Mannequin Mannequin Machine Mannequin Machine Mannequin -
Hideous Mass Hideous Mass Demon HideousMass Statue Mass -
Leviathan Leviathan Head Demon Leviathan Statue LeviathanController LeviathanHead
Leviathan Leviathan Tail LeviathanTail
Minotaur Minotaur Machine Minotaur Machine Minotaur -
Virtue Virtue Divine Virtue Drone -
Gabriel, Judge of Hell Gabriel, Judge of Hell Machine Gabriel Machine Gabriel -
Gabriel, Apostate of Hate Gabriel, Apostate of Hate Machine GabrielSecond Machine GabrielSecond -
Cancerous Rodent Cancerous Rodent Machine Filth Machine CancerousRodent -
Very Cancerous Rodent Very Cancerous Rodent Demon Cerberus Statue CancerousRodent -
Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl) Machine Drone Drone Mandalore -
Big Johninator Big Johninator Machine V2 Machine V2 -
Puppet Puppet Machine Puppet Machine Puppet -
Something Wicked Something Wicked Other Wicked Wicked -
Flesh Prison Flesh Prison Demon FleshPrison Statue FleshPrison -
Flesh Prison Flesh Prison (Mini Malicious Faces) Machine Drone Drone DroneFlesh -
Flesh Prison Flesh Prison (Eyes) Machine Drone Drone DroneFlesh -
Flesh Panopticon Flesh Panopticon Demon FleshPanopticon Statue FleshPrison -
Flesh Panopticon Flesh Panopticon (Mini Malicious Faces) Machine Drone Drone DroneFlesh -
Flesh Panopticon Flesh Panopticon (Eyes) Machine Virtue Drone DroneFlesh -
Minos Prime Minos Prime Machine MinosPrime Machine MinosPrime -
Sisyphus Prime Sisyphus Prime Machine SisyphusPrime Machine SisyphusPrime -

Explosions

'Ultrabooster' explosions launch the player at 2× normal velocity, and deal exactly 35 damage if V1 is less than 3 m away from the explosion or 50 damage otherwise.
'Unblockable' explosions cannot be blocked by Soldier Soldiers.
'Ignite' explosions set fire to flammable things for damage / 2.5 ticks.
'Electric' explosions gain the 'Electricity' HitterAttribute.

Explosion Statistics
Context Player Damage Enemy Damage Max Size (m) Speed (m/s) Ultrabooster Ignite Unblockable Electric
Knuckleblaster Knuckleblaster Shockwaves Sphere 1 - - 1 8 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Projectile Parries
Interrupted Projectiles
Core Eject Shotgun Core Eject Shotgun Grenades
Rocket Launcher Rocket Launcher Rockets
Drone Drone Deaths
V2 V2 Grenades
V2 (2nd) V2 (2nd) Grenades
Guttertank Guttertank Rockets
Explosive Barrels Explosive Barrels
Sphere 1 ≤50% Max Size 35 3.5 6 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 23 2.3
Sphere 2 - - 0 8 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Core Eject Shotgun Core Eject Shotgun Grenade Snipes
Sharpshooter Revolver Sharpshooter Revolver Projectile Explosion
Sharpshooter Revolver Sharpshooter Revolver-Interrupted Projectiles
Rocket Launcher Rocket Launcher Super Rockets
V2 V2 Grenade Snipes
V2 (2nd) V2 (2nd) Grenade Snipes
Guttertank Guttertank Super Rockets
Landmine Landmine Parries
Sphere 1 ≤50% Max Size 35 7 12 1.75 Tickbox False.png Tickbox True.png Tickbox True.png Tickbox False.png
>50% Max Size 23 4.6
Sphere 2 - - 0 16 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Core Eject Shotgun Core Eject Shotgun Grenade Nukes
V2 V2 Grenade Nukes
V2 (2nd) V2 (2nd) Grenade Nukes
Sphere 1 ≤50% Max Size 35 / 50 7 24 3.5 Tickbox True.png Tickbox True.png Tickbox True.png Tickbox False.png
>50% Max Size 4.6
Sphere 2 - - 0 32 5 Tickbox True.png Tickbox False.png Tickbox False.png Tickbox False.png
Pump Charge Shotgun Pump Charge Shotgun Overpumps Sphere 1 ≤50% Max Size 50 5 9 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 33 3.3
Sphere 2 ≤50% Max Size - 5 12 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
>50% Max Size 3.3
Malicious Railcannon Malicious Railcannon Beams Sphere 1 - 50 6.25 13.5 1.5 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
Sphere 2 - - 0 18 4 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Rocket Launcher Rocket Launcher Harmless Rockets Sphere 1 - 0 0 8 2.5 Tickbox False.png Tickbox False.png Tickbox True.png Tickbox False.png
Rocket Launcher Rocket Launcher Frozen Harmless Rockets Sphere 1 - 0 0 12 3.75 Tickbox False.png Tickbox False.png Tickbox True.png Tickbox False.png
Rocket Launcher Rocket Launcher Rocket Snipes
Rocket Launcher Rocket Launcher Frozen Rockets
Guttertank Guttertank Proximity Rockets
Guttertank Guttertank Rocket Snipes
Guttertank Guttertank Frozen Rockets
Sphere 1 ≤50% Max Size 35 3.5 9 1.5 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 23 2.3
Sphere 2 - - 0 12 3.75 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Rocket Launcher Rocket Launcher Rocket Nukes
Guttertank Guttertank Rocket Nukes
Sphere 1 ≤50% Max Size 35 / 50 3.5 18 3 Tickbox True.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 2.3
Sphere 2 - - 0 24 7.5 Tickbox True.png Tickbox False.png Tickbox False.png Tickbox False.png
Rocket Launcher Rocket Launcher Frozen Super Rockets
Guttertank Guttertank Frozen Super Rockets
Sphere 1 ≤50% Max Size 35 7 18 2.625 Tickbox False.png Tickbox True.png Tickbox True.png Tickbox False.png
>50% Max Size 23 4.6
Sphere 2 - - 0 24 3.75 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
S.R.S. Cannon Rocket Launcher S.R.S. Cannon Rocket Launcher Cannonball Snipes Sphere 1 ≤50% Max Size 50 5 13.5 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 33 3.3
Sphere 2 - - 0 18 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Sisyphean Insurrectionist Sisyphean Insurrectionist Stomps Sphere 1 ≤50% Max Size 30 3 13.5 
Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
>50% Max Size 20 2
Sphere 2 - - 0 18 
2.5 
Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Sisyphean Insurrectionist Sisyphean Insurrectionist Cannonballs Sphere 1 ≤50% Max Size 30 3 8.91 | 8.91 | 8.91 | 13.5 3.03 | 3.03 | 3.03 | 2 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
>50% Max Size 20 2
Sphere 2 - - 0 11.88 | 11.88 | 11.88 | 18 3.78 | 3.78 | 3.78 | 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Ferryman Ferryman Lightning Sphere 1 ≤50% Max Size 50 5 20 2 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox True.png
>50% Max Size 33 3.3
Sphere 2 - - 0 25 5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Ferryman Ferryman Parries Sphere 1 ≤50% Max Size - 5 20 2 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox True.png
>50% Max Size 3.3
Sphere 2 - - 0 25 5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Mindflayer Mindflayer Deaths Sphere 1 ≤50% Max Size 50 5 16 1 Tickbox False.png Tickbox False.png Tickbox True.png Tickbox False.png
>50% Max Size 33 3.3
Sphere 2 - - 0 20 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Gutterman Gutterman Corpse Slams Sphere 1 ≤50% Max Size - 7 20 2 Tickbox False.png Tickbox True.png Tickbox True.png Tickbox False.png
>50% Max Size - 4.6
Sphere 2 - - 0 30 3 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Landmine Landmines Sphere 1 ≤50% Max Size 35 3.5 12 2 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 23 2.3
Sphere 2 - - 0 16 5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Malicious Face Malicious Face Beams Sphere 1 ≤50% Max Size 50 5 8.775 | 8.775 | 13.5 | 13.5 0.65 | 0.65 | 1 | 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 33 3.3
Sphere 2 - - 0 11.7 | 11.7 | 18 | 18 1.625 | 1.625 | 2.5 | 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Malicious Face Malicious Face Beam Parries
Malicious Face Malicious Face Beam Chargebacks
Sphere 1 ≤50% Max Size - 5 8.775 | 8.775 | 13.5 | 13.5 0.65 | 0.65 | 1 | 1 Tickbox False.png Tickbox True.png Tickbox True.png Tickbox False.png
>50% Max Size 3.3
Sphere 2 - - 0 11.7 | 11.7 | 18 | 18 1.625 | 1.625 | 2.5 | 2.5 Tickbox False.png Tickbox False.png Tickbox True.png Tickbox False.png
Cerberus Cerberus Orbs Sphere 1 ≤50% Max Size 20 2 9 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 13 1.3
Sphere 2 - - 0 12 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Cerberus Cerberus Orb Parries
Hideous Mass Hideous Mass Mortar Parries
Sphere 1 ≤50% Max Size 35 3.5 9 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 23 2.3
Sphere 2 - - 0 12 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Hideous Mass Hideous Mass Mortars Sphere 1 ≤50% Max Size 60 6 9 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 40 4
Sphere 2 - - 0 12 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Idol Idol Deaths Sphere 1 - 0 0 20 15 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png
Streetcleaner Streetcleaner Instakills Sphere 1 ≤50% Max Size 50 5 10.5 1 Tickbox False.png Tickbox True.png Tickbox False.png Tickbox False.png
>50% Max Size 33 3.3
Sphere 2 - - 0 14 2.5 Tickbox False.png Tickbox False.png Tickbox False.png Tickbox False.png

Object Layers

Object Layers
Index Layer
0 Default
1 TransparentFX
2 Ignore Raycast
3 3
4 Water
5 UI
6 6
7 7
8 Environment
9 Gib
10 Limb
11 BigCorpse
12 EnemyTrigger
13 AlwaysOnTop
14 Projectile
15 Invincible
16 Invisible
17 BrokenGlass
18 PlayerOnly
19 Virtual Screen
20 GroundCheck
21 EnemyWall
22 Item
23 Explosion
24 Outdoors
25 Outdoors Non-solid
26 Armor
27 GibLit
28 VirtualRender
29 SandboxGrabbable
30 Portal
31 31

Hitstop

Hitstop
Type trueStop Length
New Secrets
Interruptions
Streetcleaner Instakills
Parries
Core/Rocket/Cannonball Snipes/Nukes
Sharpshooter Projectile Explosions
Tickbox True.png 0.25s
HiM Harpoon Hits (on Player)
Punch Hits (on Enemies/Saws)
Tickbox False.png 0.1s
Core Explosions (on Enemies/Outside Surfaces)
Rocket Explosions (on Enemies)
Hitscan Hits (on Enemies)
Sharpshooter Projectile Hits
Tickbox False.png 0.05s
Projectile Hits (on Player/Enemies) Tickbox False.png 0.005s

Console Commands

The console can be opened with F9.

Console Commands
Command Is Cheat Help Text
Standard Build
help - Tickbox False.png Helps you with things, does helpful things, lists things maybe??? Just a helpful pal.
<command> Tickbox False.png
clear Tickbox False.png Clears the console.
echo <msg> Tickbox False.png Echo the given text
exit Tickbox False.png Quits the game.
prefs get bool / int / float / string <key> <value> Tickbox False.png Interfaces with the PrefsManager.
set bool / int / float / string <key> <value> Tickbox False.png
get_local bool / int / float / string <key> <value> Tickbox False.png
set_local bool / int / float / string <key> <value> Tickbox False.png
delete <key> <value> Tickbox False.png
list_defaults Tickbox False.png
list_cached Tickbox False.png
list_cached_local Tickbox False.png
last_played Tickbox False.png
scenes Tickbox True.png Lists all scenes.
scene <scene name> Tickbox True.png Loads a scene.
console hide_badge toggle / on / off / read Tickbox False.png Used for configuring the console
force_stacktrace_extraction toggle / on / off / read Tickbox False.png
change_bind <action> <button> Tickbox True.png
list_binds Tickbox False.png
reset Tickbox False.png
style meter toggle / on / off / read Tickbox True.png Modify your style score
freshness get Tickbox False.png
set <value> Tickbox True.png
lock_state <slot> <state> Tickbox True.png
unlock <slot> Tickbox True.png
buffs forceradiance toggle / on / off / read Tickbox True.png Modify buffs for enemies
radiancetier get Tickbox False.png
set <value> Tickbox True.png
mapvar reset Tickbox True.png Map variables
stash_info Tickbox True.png
stash_stores Tickbox True.png
restore_stash Tickbox True.png
list Tickbox True.png
logging toggle / on / off / read Tickbox True.png
set_int <key> <value> Tickbox True.png
set_bool <key> <value> Tickbox True.png
toggle_bool <key> <value> Tickbox True.png
set_float <key> <value> Tickbox True.png
set_string <key> <value> Tickbox True.png
input mouse sensitivity <value> Tickbox False.png Modify inputs
bindings <action> Tickbox False.png
rumble status Tickbox False.png Command for managing ULTRAKILL's controller rumble system
list Tickbox False.png
vibrate <key> Tickbox False.png
stop <key> Tickbox False.png
stop_all Tickbox False.png
toggle_preview Tickbox False.png
Debug Build
debug burst_print <value> Tickbox False.png Console debug stuff.
bulk_print <value> Tickbox False.png
print_logger_test <value> Tickbox False.png
toggle_overlay Tickbox False.png
error Tickbox False.png
log <value> Tickbox False.png
freeze_game pretty_please Tickbox False.png
timescale <value> Tickbox True.png
die_respawn Tickbox True.png
total_secrets Tickbox False.png
auto_register Tickbox False.png
pcon connect Tickbox False.png pcon commands
autostart toggle / on / off / read Tickbox False.png

Component Reference

EnemyIdentifier

EnemyIdentifier Reference
Type Name Scope Settable? Description
Properties
string alterCategoryName Instance Tickbox False.png The header for this category in the Alter Arm Alter Arm menu.
string alterKey Instance Tickbox False.png The key for this category in sandbox save files.
bool AttackEnemies Instance Tickbox False.png true if the enemy will attack other enemies.
bool Blessed Instance Tickbox False.png true if the enemy is blessed.
bool Dead Instance Tickbox False.png true if the enemy is dead.
string FullName Instance Tickbox False.png The enemy's name, as seen on boss bars.
float Health Instance Tickbox False.png The enemy's current health.
bool IgnorePlayer Instance Tickbox False.png true if the enemy will attack the player.
bool IsCurrentTargetFallback Instance Tickbox False.png true if the enemy is targeting its fallback target.
Sandbox.AlterOption<bool>[] Options Instance Tickbox False.png An array of available Alter Arm Alter Arm options.
Fields
UnityEngine.GameObject[] activateOnDeath Instance Tickbox True.png An array of objects that will become active when the enemy dies.

Layer Enemies

Layer Enemies
Layer Husks Machines Demons Angels ??? Prime Souls
Prelude Filth Filth
Stray Stray
Schism Schism
Swordsmachine Swordsmachine Malicious Face Malicious Face
Cerberus Cerberus
Something Wicked Something Wicked
Limbo Filth Filth
Stray Stray
Schism Schism
Drone Drone
Streetcleaner Streetcleaner
Swordsmachine Swordsmachine
V2 V2
Malicious Face Malicious Face
Cerberus Cerberus
Hideous Mass Hideous Mass
Cancerous Rodent Cancerous Rodent
Very Cancerous Rodent Very Cancerous Rodent
Lust Filth Filth
Stray Stray
Schism Schism
Soldier Soldier
The Corpse of King Minos The Corpse of King Minos
Drone Drone
Streetcleaner Streetcleaner
Mindflayer Mindflayer
Malicious Face Malicious Face
Cerberus Cerberus
Gluttony Filth Filth
Stray Stray
Schism Schism
Soldier Soldier
Drone Drone
Streetcleaner Streetcleaner
Mindflayer Mindflayer
Malicious Face Malicious Face
Cerberus Cerberus
Gabriel, Judge of Hell Gabriel, Judge of Hell
Greed Filth Filth
Stray Stray
Stalker Stalker
Schism Schism
Soldier Soldier
Sisyphean Insurrectionist Sisyphean Insurrectionist
Drone Drone
Streetcleaner Streetcleaner
V2 (2nd) V2 (2nd)
Malicious Face Malicious Face
Cerberus Cerberus
Virtue Virtue Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl)
Wrath Filth Filth
Stray Stray
Stalker Stalker
Schism Schism
Soldier Soldier
Ferryman Ferryman
Drone Drone
Streetcleaner Streetcleaner
Mindflayer Mindflayer
Sentry Sentry
Malicious Face Malicious Face
Cerberus Cerberus
Idol Idol
Leviathan Leviathan
Virtue Virtue
Heresy Filth Filth
Stray Stray
Schism Schism
Soldier Soldier
Sisyphean Insurrectionist Sisyphean Insurrectionist
Streetcleaner Streetcleaner
Swordsmachine Swordsmachine
Mindflayer Mindflayer
Sentry Sentry
Malicious Face Malicious Face
Cerberus Cerberus
Idol Idol
Hideous Mass Hideous Mass
Virtue Virtue
Gabriel, Apostate of Hate Gabriel, Apostate of Hate
Violence Filth Filth
Stray Stray
Stalker Stalker
Schism Schism
Soldier Soldier
Sisyphean Insurrectionist Sisyphean Insurrectionist
Drone Drone
Streetcleaner Streetcleaner
Swordsmachine Swordsmachine
Mindflayer Mindflayer
Sentry Sentry
Gutterman Gutterman
Guttertank Guttertank
1000-THR "Earthmover" 1000-THR "Earthmover"
Malicious Face Malicious Face
Cerberus Cerberus
Idol Idol
Hideous Mass Hideous Mass
Mannequin Mannequin
Minotaur Minotaur
Virtue Virtue Big Johninator Big Johninator
Puppet Puppet
Prime
Sanctums
Stray Stray
Stalker Stalker
Schism Schism
Sisyphean Insurrectionist Sisyphean Insurrectionist
Ferryman Ferryman
Streetcleaner Streetcleaner
Swordsmachine Swordsmachine
Mindflayer Mindflayer
Sentry Sentry
Malicious Face Malicious Face
Cerberus Cerberus
Idol Idol
Hideous Mass Hideous Mass
Virtue Virtue Flesh Prison Flesh Prison
Flesh Panopticon Flesh Panopticon
Minos Prime Minos Prime
Sisyphus Prime Sisyphus Prime

test

1-R: A DREAM OF HOME

1-R: A DREAM OF HOME
Stray 13 Strays
Schism 27 Schisms
Drone 40 Drones
Streetcleaner 27 Streetcleaners
Swordsmachine 1 Swordsmachine
Swordsmachine "Agony" Swordsmachine "Agony"
Swordsmachine "Tundra" Swordsmachine "Tundra"
Malicious Face 17 Malicious Faces
Cerberi 26 Cerberi
Idol 19 Idols
Hideous Mass 5 Hideous Masses
Soul Orb
15:15 159 58,000
COMPLETE THE LEVEL IN CHALLENGE MODE