2-4: Court of the Corpse King

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LUST /// CLIMAX
COURT OF THE CORPSE KING
2-4: COURT OF THE CORPSE KING
2-4: Court of the Corpse King
General
Layer & Part LUST /// CLIMAX
Challenge Parry a punch.
Music In the Presence of a King
Tip of the Day
SLIDING will retain previous momentum for a short amount of time.

Chaining quick SLIDE JUMPS after a DASH JUMP will give you incredible sustained speed.
Enemies
The Corpse of King Minos The Corpse of King Minos
Rank Requirements
Rank Time Kills Style
S 04:00 1 3,500
A 05:00 1 2,500
B 06:00 1 1,500
C 08:00 1 750
Levels
Previous Next
2-3 3-1
2-1, 2-2, 2-3, 2-4
Secret Level.webp 2-S

This article covers a simplified account of the boss fight for The Corpse of King Minos. For more detail on the boss, see The Corpse of King Minos. For more information on Minos' lore, see King Minos.

2-4: COURT OF THE CORPSE KING is the fourth and final level of Lust, starring the boss fight with The Corpse of King Minos The Corpse of King Minos, split into two sections.

The music used in this level is In the Presence of a King.

Level

Start

The starting tunnel of 2-4, with the special tram cart in view.

The start of 2-4 takes place in a large subway tunnel connected via a tram cart that the player can interact with to move forward and backward on the track. The tram cart's speed can be increased by attaching the cable cable produced by the Jumpstart Nailgun Jumpstart Nailgun or Jumpstart Sawblade Launcher Jumpstart Sawblade Launcher's alternate fire to it. Riding along the tram will eventually stop at a nearby train stop, with the rest of the rail blocked by a massive blast door.

Connecting to the platform is a small set of corridors with the right path leading to a room containing a Blue Skull Key Blue Skull Key, and the left path connecting to the Blue Skull's pedestal with a breakable glass window. Once the skull is placed on the pedestal, the door will open and let the player pass through.

The Hand

After the doors are opened, the player will continue down the rest of the rail until the tram stops to a halt. The lights then cut out, leading to the other side of the hallway being smothered in darkness, before a large hand appears out from the end of the darkness, blocking the path.

The hand will then start banging and slamming into the sides of the tunnel, creating large shockwaves that the player needs to dodge past. Damaging the hand will cause it to eventually wince in pain, before increasing in speed and the amount of times it will slam. This will happen two times in total, before eventually pulling itself out of the arena and opening the path again.

The hand of the corpse of King Minos barging its way through the tunnel.

Boss Encounter

V1 and Goliath.

The railway will then lead to a large, open room to the left of the track, with two stairways, two pillars in the center, and a red pedestal. The track also continues forward to a small room with the Red Skull Key Red Skull Key to place onto the pedestal in the previous room.

Once the player returns to the large room and activates the Red Skull's pedestal, the room will start to shake and cause the doors to close. Suddenly, the roof crumbles away to reveal the gargantuan Corpse of King Minos Corpse of King Minos looming above the player; an ant compared to the scale of the once great king.

The Corpse of King Minos The Corpse of King Minos mainly attacks by swinging its massive fists towards the player; requiring to be aware of when it will strike and act accordingly to either dodge its attacks, or attempt to parry the blow back into it with timing. The Corpse of King Minos will also occasionally summon a Black Hole, a slow-moving hazard that on contact deals 99 Hard Damage, reducing the player to 1 HP until the hard damage cap eventually wears off.

Once the Corpse of King Minos reaches half of its health, it will let go of the arena in pain, before grasping its eyes and revealing a pair of snake-like parasites that emerge from its eye sockets, which barrage the player with various projectiles intermittently between its usual melee attacks.

The corpse now returned to its lifeless state, revealing the exit elevator down into Gluttony.

After the Corpse of King Minos is defeated, the massive giant will fall toward, crashing its lifeless head onto the floor, before the exit elevator lights up within the mouth of the corpse, allowing the player to exit the level.

Challenge

For this level's challenge, the player has to parry any of the melee attacks from the Corpse of King Minos Corpse of King Minos, only needing to learn its parry window. Dashing through its attack can also help to hit the parry easier.

Trivia

  • The title of the level is a reference to "The Court Of The Crimson King" from the album In the Court of the Crimson King by King Crimson.
  • Re-collecting the blue skull from its podium after opening the door does not cause the door the close, and it is possible to continue on whilst holding it. This does not unlock any secret, but in fact hinders your progress, since it is impossible to move the red skull without first returning the blue skull to one of its original podiums.
  • After defeating the Corpse of King Minos, the barbed wires around its mouth become destructible.
  • The player can clip out of bounds by standing on the rightmost section of the elevator entrance ledge and sliding into a small gap in the wall. If done correctly, the following message appears:
    "OFF THE BEATEN TRACK"
    T. HAKITA


Levels
Prelude OVERTURE: The Mouth of Hell
0-1: Into the Fire 0-1: Into the Fire
0-2: The Meatgrinder 0-2: The Meatgrinder*
0-3: Double Down 0-3: Double Down
0-4: A One-Machine Army 0-4: A One-Machine Army
0-5: Cerberus 0-5: Cerberus
0-S: Something Wicked 0-S: Something Wicked
Act I
INFINITE HYPERDEATH
LIMBO LUST GLUTTONY
1-1: Heart of the Sunrise 1-1: Heart of the Sunrise*
1-2: The Burning World 1-2: The Burning World
1-3: Halls of Sacred Remains 1-3: Halls of Sacred Remains
1-4: Clair de Lune 1-4: Clair de Lune
1-S: The Witless 1-S: The Witless
2-1: Bridgeburner 2-1: Bridgeburner
2-2: Death at 20,000 Volts 2-2: Death at 20,000 Volts
2-3: Sheer Heart Attack 2-3: Sheer Heart Attack*
2-4: Court of the Corpse King 2-4: Court of the Corpse King
2-S: All-Imperfect Love Song 2-S: All-Imperfect Love Song
3-1: Belly of the Beast 3-1: Belly of the Beast*
3-2: In the Flesh 3-2: In the Flesh
Act II
IMPERFECT HATRED
GREED WRATH HERESY
4-1: Slaves to Power 4-1: Slaves to Power
4-2: God Damn the Sun 4-2: God Damn the Sun*
4-3: A Shot in the Dark 4-3: A Shot in the Dark
4-4: Clair de Soleil 4-4: Clair de Soleil
4-S: Clash of the Brandicoot 4-S: Clash of the Brandicoot
5-1: In the Wake of Poseidon 5-1: In the Wake of Poseidon*
5-2: Waves of the Starless Sea 5-2: Waves of the Starless Sea
5-3: Ship of Fools 5-3: Ship of Fools
5-4: Leviathan 5-4: Leviathan
5-S: I Only Say Morning 5-S: I Only Say Morning
6-1: Cry for the Weeper 6-1: Cry for the Weeper
6-2: Aesthetics of Hate 6-2: Aesthetics of Hate*
Act III
GODFIST SUICIDE
VIOLENCE FRAUD TREACHERY
7-1: Garden of Forking Paths 7-1: Garden of Forking Paths
7-2: Light Up the Night 7-2: Light Up the Night
7-3: No Sound, No Memory 7-3: No Sound, No Memory*
7-4: ...Like Antennas to Heaven 7-4: ...Like Antennas to Heaven
7-S: Hell Bath No Fury 7-S: Hell Bath No Fury
8-1: ???
8-2: ???
8-3: ???
8-4: ???
8-S: ???
9-1: ???
9-2: ???
Other Encore Prime Sanctums Miscellaneous
0-E: This Heat, An Evil Heat 0-E: This Heat, An Evil Heat
1-E: ...Then Fell the Ashes 1-E: ...Then Fell the Ashes
2-E: ???
3-E: ???
4-E: ???
5-E: ???
6-E: ???
7-E: ???
8-E: ???
9-E: ???
P-1: Soul Survivor P-1: Soul Survivor
P-2: Wait of the World P-2: Wait of the World
P-3: ???
The Cyber Grind The Cyber Grind
Sandbox Sandbox
Developer Museum Developer Museum