Overview
The Railcannons are extremely powerful, single fire, burst damage type weapons, with their power being limited due to a charge they all share. Firing any variant of the Railcannon uses up this charge, meaning good thinking and positioning is required to make perfect use of this tool.
Each Railcannon has different effects, damage, and range, meaning they all serve unique purposes from each other, including those beyond damage capabilities.
ELECTRIC RAILCANNON
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Primary Fire
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Damage
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8
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Cooldown
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16s
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Alternate Fire
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Damage Modifiers
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Flesh Prison: 50%
Flesh Panopticon:50%
Virtue:150%
"Tundra":175%
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Terminal Info
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A powerful instant piercing shot.
Pierces through all enemies. Pay attention to your positioning to maximize destruction.
Don't use in water.
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Obtained in
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2-2
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The Electric Railcannon is the blue variant of the Railcannon, obtained in 2-2: Death at 20,000 Volts. It fires a single, highly-damaging lightning bolt that can pierce through an infinite number of enemies.
Appearance
The Electric Railcannon is a large blue and silver gun that, as its name suggests, resembles a hybrid between a railgun and a cannon. Three yellow-orange wires run from its base to the tip of its barrel, and four horizontal screws run along either side which steadily screw themselves in and spin as the weapon recharges. When fully charged, the light on the top as well as at the base will start to glow, a wheel on the side begins to spin, the barrel crackles with electricity, and the entire weapon will begin vibrating and emitting a powerful electronic thrumming noise.
Mechanics
If the Electric Railcannon is used underwater (notably within the Wrath layer), it will damage all enemies within line of sight of the initial impact, but it will be at the user’s risk, as it also deals 50 hard damage the player.
Railcoin
Conductor
If the Electric Railcannon is used on an enemy with nails embedded in them from the Nailguns, the enemy takes additional damage, and grants extra style, depending on how many nails were embedded prior to conducting. Doing this removes all visible nails from the enemy's model, however, meaning this cannot be done multiple times without placing more nails in the enemy.
SCREWDRIVER RAILCANNON
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Primary Fire
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Damage
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10.25(3+(0.0625*116)) + 5
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- Duration
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Cooldown
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16 seconds
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Alternate Fire
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Damage Modifiers
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Terminal Info
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Obtained in
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Terminal Shop (100,000P)
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The Screwdriver Railcannon is the green variant of the Railcannon, purchasable from the Terminal Shop for 100,000P as soon as 2-3: SHEER HEART ATTACK. It fires a projectile which sticks on an enemy, dealing damage over time and increasing the blood dropping range of the enemy.
Enemies hit with the Screwdriver can be punched with the Feedbacker, which deals an extra 5 damage and launches the screwdriver in the direction the player is facing. If the Screw hits an enemy, its' duration will be refreshed. The Screw is not affected by gravity after being punched, despite having a slight fall off when shot.
MALICIOUS RAILCANNON
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Primary Fire
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Damage
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2(direct hit)+6.25(explosion)
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Cooldown
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16 seconds
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Alternate Fire
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Damage Modifiers
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Terminal Info
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Obtained in
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Terminal Shop (100,000P)
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The Malicious Railcannon is the red variant of the Railcannon, purchasable from the Terminal Shop for 100,000P as soon as 2-3: SHEER HEART ATTACK. It fires a beam, similar to the ones of Malicious Face, causing an an explosion on the surface it collides with.
Mechanics
This section is transcluded from the Core Eject page
Core Snipe
Core sniping refers to shooting an ejected core using any hitscan weapon, such as Revolvers or Railcannons, producing a larger explosion than the core by itself and dealing greater damage. A stronger version of the core snipe called a core nuke can be performed using the Malicious Railcannon, producing an even larger, more damaging explosion.