Railcannon

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Overview

The Railcannons are extremely powerful, single fire, burst damage type weapons, with their power being limited due to a charge they all share. Firing any variant of the Railcannon uses up this charge, meaning good thinking and positioning is required to make perfect use of this tool.

Each Railcannon has different effects, damage, and range, meaning they all serve unique purposes from each other, including those beyond damage capabilities.

ELECTRIC RAILCANNON
Electric Railcannon
Primary Fire
Damage 8
Cooldown 16s
Alternate Fire
Damage Modifiers
Flesh Prison Flesh Prison:
50%

Flesh Panopticon Flesh Panopticon:
50%

Virtue Virtue:
150%

"Tundra" "Tundra":
175%
Terminal Info
A powerful instant piercing shot.


Pierces through all enemies. Pay attention to your positioning to maximize destruction.


Don't use in water.
Obtained in
2-2

The Electric Railcannon is the blue variant of the Railcannon, obtained in 2-2: Death at 20,000 Volts. It fires a single, highly-damaging lightning bolt that can pierce through an infinite number of enemies.

Appearance

The Electric Railcannon is a large blue and silver gun that, as its name suggests, resembles a hybrid between a railgun and a cannon. Three yellow-orange wires run from its base to the tip of its barrel, and four horizontal screws run along either side which steadily screw themselves in and spin as the weapon recharges. When fully charged, the light on the top as well as at the base will start to glow, a wheel on the side begins to spin, the barrel crackles with electricity, and the entire weapon will begin vibrating and emitting a powerful electronic thrumming noise.

Mechanics

If the Electric Railcannon is used underwater (notably within the Wrath layer), it will damage all enemies within line of sight of the initial impact, but it will be at the user’s risk, as it also deals 50 hard damage the player.

Railcoin

Conductor
If the Electric Railcannon is used on an enemy with nails embedded in them from the Nailguns, the enemy takes additional damage, and grants extra style, depending on how many nails were embedded prior to conducting. Doing this removes all visible nails from the enemy's model, however, meaning this cannot be done multiple times without placing more nails in the enemy.

SCREWDRIVER RAILCANNON
Screwdriver Railcannon
Primary Fire
Damage 10.25(3+(0.0625*116)) + 5
- Duration
Cooldown 16 seconds
Alternate Fire
Damage Modifiers
Terminal Info
Obtained in
Terminal Shop
(
100,000P)

The Screwdriver Railcannon is the green variant of the Railcannon, purchasable from the Terminal Shop for 100,000P as soon as 2-3: SHEER HEART ATTACK. It fires a projectile which sticks on an enemy, dealing damage over time and increasing the blood dropping range of the enemy.

Enemies hit with the Screwdriver can be punched with the Feedbacker, which deals an extra 5 damage and launches the screwdriver in the direction the player is facing. If the Screw hits an enemy, its' duration will be refreshed. The Screw is not affected by gravity after being punched, despite having a slight fall off when shot.


MALICIOUS RAILCANNON
Malicious Railcannon
Primary Fire
Damage 2(direct hit)+6.25(explosion)
Cooldown 16 seconds
Alternate Fire
Damage Modifiers
Terminal Info
Obtained in
Terminal Shop
(
100,000P)

The Malicious Railcannon is the red variant of the Railcannon, purchasable from the Terminal Shop for 100,000P as soon as 2-3: SHEER HEART ATTACK. It fires a beam, similar to the ones of Malicious Face, causing an an explosion on the surface it collides with.

Mechanics

This section is transcluded from the Core Eject page

Core Snipe
Core sniping refers to shooting an ejected core using any hitscan weapon, such as Revolvers Revolvers or Railcannons Railcannons, producing a larger explosion than the core by itself and dealing greater damage. A stronger version of the core snipe called a core nuke can be performed using the Malicious Railcannon Malicious Railcannon, producing an even larger, more damaging explosion.

CoreSnipeDemo.gif


Weapons
Variant 1 Variant 2 Variant 3 Variant 4
Arms Feedbacker Feedbacker Knuckleblaster Knuckleblaster Whiplash Whiplash FistIcon4.png ???
Slot 1 Standard Revolvers
Alternate Revolvers
Standard Piercer Standard Piercer
Alternate Piercer Alternate Piercer
Standard Marksman Standard Marksman
Alternate Marksman Alternate Marksman
Standard Sharpshooter Standard Sharpshooter
Alternate Sharpshooter Alternate Sharpshooter
Slot 2 Standard Shotguns
Alternate Shotguns
Standard Core Eject Standard Core Eject
Alternate Core Eject Alternate Core Eject
Standard Pump Charge Standard Pump Charge
Alternate Pump Charge Alternate Pump Charge
Standard Sawed-On Standard Sawed-On
Alternate Sawed-On Alternate Sawed-On
Slot 3 Standard Nailguns
Alternate Nailguns
Standard Attractor Standard Attractor
Alternate Attractor Alternate Attractor
Standard Overheat Standard Overheat
Alternate Overheat Alternate Overheat
Standard JumpStart Standard JumpStart
Alternate JumpStart Alternate JumpStart
Slot 4 Railcannons Electric Electric Screwdriver Screwdriver Malicious Malicious
Slot 5 Rocket Launchers Freezeframe Freezeframe S.R.S. Cannon S.R.S. Cannon Firestarter Firestarter
Slot 6 Spawner Arms Move Move Alter Alter Destroy Destroy Prop Prop
Miscellaneous Beamcutter Beamcutter
Washer Washer
Black Hole Cannon Black Hole Cannon
Vacuum Vacuum
Fishing Rod