Sound Effects

From ULTRAKILL Wiki
Jump to navigation Jump to search
Soundtrack.webp
KITR Build.webp This article is a stub. You can help by expanding it.
Edit this page.

Progress status:
ProgressBarLow.svg
[LOW]

This article is subject to many changes.
It lacks critical pieces of information and likely contains inaccuracies.

Name & Audio Information
Movement
Footstep
Old, non-material-based walking sound effect of V1
Weapons
Arms
Feedbacker Feedbacker Punch
Feedbacker Punch Sound Effect
Knuckleblaster Knuckleblaster Punch
KnuckleBlaster Punch Sound Effect
Whiplash Whiplash Clink
Whiplash clink effect
Whiplash Whiplash Catch
Plays when the Whiplash catches something.
Whiplash Whiplash Throw Start
Plays when the Whiplash is thrown.
Whiplash Whiplash Throw Loop
Plays while the Whiplash is being thrown.
Whiplash Whiplash Pull Start
Plays when the Whiplash starts pulling.
Whiplash Whiplash Pull Loop
Plays while the Whiplash is pulling.
Whiplash Whiplash Anti-Softlock
Played when the player is trying to grab a skull while being inside a door opened by said skull
Revolver
Revolver Revolver Shot
Standard Revolver shot sound effect
Alternate revolver Alternate revolver Shot
Alternate Revolver shot sound effect
Shotgun
Shotgun Shotgun Charge
Standard Pump Charge Sound
Impact Hammer Impact Hammer Impact
Impact Hammer hit effect

Name & Audio Information
SPAWN SOUNDS
Small Enemy
Plays when a lesser enemy spawns.
Big Enemy
Plays when a greater enemy spawns.
Mindflayer Mindflayer
Plays when a Mindflayer spawns.
Stalker Stalker
Plays when a Stalker spawns.
Sisyphean Insurrectionist Sisyphean Insurrectionist
Plays when a Sisyphean Insurrectionist spawns.
Idol Idol
Plays when an Idol spawns.
Ferryman Ferryman
Plays when a Ferryman spawns.
GENERAL
Blue Flash
The sound of a telegraphed unparriable attack.
Enrage
The sound played when an enemy becomes enraged.
Enrage Loop
The sound constantly played by an enraged enemy.
Enrage End
The sound played when an enemy loses their enraged status, or when an enraged enemy dies.
Enemies
Filth Filth
Filth Attack
* The sound played when a Filth Filth attacks.
Filth Death
* The sound played when a Filth Filth dies.
Stray Stray
Stray Damaged 1
* One of three possible sounds played when a Stray Stray takes damage.
Stray Damaged 2
* One of three possible sounds played when a Stray Stray takes damage.
Stray Damaged 3
* One of three possible sounds played when a Stray Stray takes damage.
Stray Death
* The sound played when a Stray Stray dies.
Mannequin Mannequin
Mannequin Breathing
* This sound is only heard when very close to a Mannequin Mannequin and is extremely discrete.
  • This sound is played by a Mannequin's head even when decapitated, leading some to believe Mannequins do not die but become too dismembered to fight back.
  • The breathing was made by Hakita by doing very slow gasps similar to a snore.
Mannequin Skitter
* This sound is heard when a Mannequin Mannequin crawls.
Guttertank Guttertank
Guttertank Punching
The sound played whilst a Guttertank Guttertank prepares to punch.
Guttertank Punch
The sound played during a Guttertank Guttertank's punch.
Swordsmachine Swordsmachine
Swordsmachine Pain
The sound played when Swordsmachine Swordsmachine is hurt.
Swordsmachine Big Pain
The sound played when a Swordsmachine Swordsmachine enters its second phase, or when it is enraged by parrying one of its sword attacks.

Name & Audio Information
Gabriel Gabriel
3-2
Intro
The first half of Gabriel Gabriel's intro monologue in 3-2: In the Flesh.
Intro 2
The second half of Gabriel Gabriel's intro monologue in 3-2: In the Flesh, playing when the player progresses further through the level.
Fight Intro
The voice line played when Gabriel Gabriel first enters the arena.
Fight Outro
The voice line played when Gabriel Gabriel is defeated.
"May your woes be many, and your days few."
The voice line played after Gabriel Gabriel leaves when he is defeated.
Taunts & Attacks
"You DEFY the LIGHT!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"A mere object!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"There can be only LIGHT!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"Foolishness, machine! Foolishness."
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"An imperfection to be cleansed!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"Not. Even. Mortal!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"You are LESS than nothing!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"You're an error to be corrected!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"The light IS perfection!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"You are outclassed!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"Your crime is existence!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"You make even the DEVIL cry!"
One of many voice lines that can play when Gabriel Gabriel is taunting you during the fight.
"ENOUGH!"
The voice line that plays after Gabriel Gabriel finishes his fall and enters his second phase.
Hurt
One of many voice lines that can play when Gabriel Gabriel is hurt during his fall after reaching 50% health.
Hurt
One of many voice lines that can play when Gabriel Gabriel is hurt during his fall after reaching 50% health.
Hurt
One of many voice lines that can play when Gabriel Gabriel is hurt during his fall after reaching 50% health.
Hurt
One of many voice lines that can play when Gabriel Gabriel is hurt during his fall after reaching 50% health.
Big Damage
The voice line that plays right as Gabriel Gabriel reaches 50% health.
Sword Swing Attack
* WIP (probably unused i never heard this one -Kari)
Sword Swing Attack
* WiP (probably unused i never heard this one -Kari)
5-3
Gabriel's Hologram
The sound effect that plays when you enter the "Hologram Room" in 5-3: Ship of Fools
6-1
6-1 Intro 1
Gabriel Gabriel's monologue played in the corridor before the final room of 6-1: Cry for the Weeper.
6-1 Intro 2
Played at the end of the previously mentioned corridor.
6-2
Intro
Missing Sound File :(
* WiP
Mysterious Druid Knight (& Owl) Mysterious Druid Knight (& Owl)
Intro (Mandy)
Missing Sound File :(
* WiP
Intro (Joy)
Missing Sound File :(
* WiP
Minos Prime Minos Prime
Minos Prime Intro
Minos Prime Minos Prime starting his monologue after being freed from the prison, then starts the battle.
Minos Prime Outro
Plays when Minos Prime Minos Prime is defeated.
Minos Prime Death Scream
Plays after Minos Prime Minos Prime finishes his Outro, rapidly cracking and then blowing up.
Attack Voice Lines
"Thy end is now!"
One of the voicelines that plays when Minos Prime Minos Prime is doing a 4-swing combo, dashing to the player.
"Thy end is now!"
One of the voicelines that plays when Minos Prime Minos Prime is doing a 4-swing combo, dashing to the player.
"Prepare thyself!"
One of the voicelines that plays when Minos Prime Minos Prime is doing a 3-swing combo, sending a snakelike projectile on the final swing.
"Prepare thyself!"
One of the voicelines that plays when Minos Prime Minos Prime is doing a 3-swing combo, sending a snakelike projectile on the final swing.
"Judgement!"
Plays when Minos Prime Minos Prime is about to dropkick the player.
"Judgement!"
Plays when Minos Prime Minos Prime is about to dropkick the player.
"DIE!"
One of the voiceline that plays when Minos Prime Minos Prime is about to slam into a floor/wall from above.
"DIE!"
One of the voiceline that plays when Minos Prime Minos Prime is about to slam into a floor/wall from above.
"CRUSH!"
One of the voiceline that plays when Minos Prime Minos Prime is about to slam into a floor/wall from above.
"WEAK"
Plays when Minos Prime Minos Prime reaches the 50% HP mark. This voice line cancels other voice lines while it plays.
"Useless!"
Minos Prime Minos Prime taunting the player upon their respawn.
Parry
Plays when Minos Prime Minos Prime got one of his attacks parried.
Sisyphus Prime Sisyphus Prime
Sisyphus Prime Breakout
* WiP
Sisyphus Prime Intro
* WiP
Sisyphus Prime Outro
* WiP
Attack Voice lines
"You CAN'T escape!"
* WiP
"You CAN'T escape!"
* WiP
"Be GONE!"
* WiP
"Be GONE!"
* WiP
"DESTROY!"
* WiP
"DESTROY!"
* WiP
"This...will HURT."
* WiP
"Nice try!"
Plays when Sisyphus Prime Sisyphus Prime uses his taunt move, standing in place for a few seconds. He does not use this move on Brutal and above.
"Nice try!"
Plays when Sisyphus Prime Sisyphus Prime uses his taunt move, standing in place for a few seconds. He does not use this move on Brutal and above.
"Keep them coming!"
Sisyphus Prime Sisyphus Prime taunting the player upon their respawn.
"Yes...THAT'S IT!"
Plays when Sisyphus Prime Sisyphus Prime reaches the 50% HP mark. This voice line cancels other voice lines while it plays.
Parry
* WiP


Game Mechanics
Player
AssistsCheats (Debug Console) • Health (Hard Damage) • MovementParryingStyleWeapons
World
DifficultiesLevelsPointsRankingSeasonal EventsSound EffectsSoundtrackStatus Effects
Entities
Checkpoints CheckpointsEnemies EnemiesHeld Objects Held ObjectsHookpoint HookpointsJump Pad Jump PadsSkull Keys Skull KeysSoul Orbs Soul OrbsTerminals TerminalsV1 V1
Easter Eggs Florp FlorpKITR KITR