WEAPON NAME
|
Weapon Render
|
Generic weapon HUD icon
|
Primary Fire
|
Damage
|
Primary Fire Damage
|
Cooldown
|
Primary Fire Cooldown
|
Damage Modifiers
|
Damage Modifiers List (For each enemy)
|
Obtained in
|
Level of Obtainment
|
Weapon Synopsis and brief detailing of location in which it is found.
Weapon Appearance.
Obtaining
Only included if the weapon is a secret weapon such as Alternates. Details how to find it.
Mechanics
Exact mechanics of weapon's primary fire.
Usage
Strategies and ways to utilize weapon's primary fire.
Variants
VARIANT 1 WEAPON NAME
|
Weapon Viewmodel
|
Weapon HUD icon
|
Primary Fire
|
Damage
|
|
Cooldown
|
|
Alternate Fire
|
Damage/Duration/Both
|
|
Cooldown
|
|
Damage Modifiers
|
|
Terminal Info
|
Terminal Info (Formatted as such)
|
Variant 1 Synopsis and brief description of the alternate fire.
Mechanics
Exact mechanics of weapon's alternate fire.
Usage
Strategies and ways to utilize weapon's alternate fire.
VARIANT 2 WEAPON NAME
|
Weapon Viewmodel
|
Weapon HUD icon
|
Primary Fire
|
Damage
|
|
Cooldown
|
|
Alternate Fire
|
Damage/Duration/Both
|
|
Cooldown
|
|
Damage Modifiers
|
|
Terminal Info
|
Terminal Info (Formatted as such)
|
Variant 2 Synopsis and brief description of the alternate fire.
Mechanics
Exact mechanics of weapon's alternate fire.
Usage
Strategies and ways to utilize weapon's alternate fire.
VARIANT 3 WEAPON NAME
|
Weapon Viewmodel
|
Weapon HUD icon
|
Primary Fire
|
Damage
|
|
Cooldown
|
|
Alternate Fire
|
Damage/Duration/Both
|
|
Cooldown
|
|
Damage Modifiers
|
|
Terminal Info
|
Terminal Info (Formatted as such)
|
Variant 3 Synopsis and brief description of the alternate fire.
Mechanics
Exact mechanics of weapon's alternate fire.
Usage
Strategies and ways to utilize weapon's alternate fire.
Advanced Techniques
Technique
Description of technique.
Technique
Description of technique.
Style Bonuses
Includes any style bonuses directly tied to and specific to the weapon.
Name
|
Points
|
Description
|
+ BONUS
|
XX / XX
|
Description of bonus
|
+ BONUS
|
XX
|
Description of bonus
|
+ BONUS
|
XX
|
Description of bonus
|
+ BONUS x#
|
XX
|
Description of bonus
|
Media
Image Caption (Renders/models)
Image Caption (Concept art)
Image Caption (Attack/weapon demonstration)
Image Caption (HUD Icons and the like)
Trivia
Not necessary. Include if anything is found but otherwise just leave it.
Terminal Entry
Terminal entry, formatted as such.
Only present if the weapon has a terminal entry.
Color Customization
Each unlockable preset is reproducible one-to-one with custom colors; their corresponding color codes are also in the table below.
Name
|
Soul Orbs
|
Color Code
|
STANDARD Default weapon colors.
|
0
|
N/A
|
CUSTOM COLOR 1 (WIP)
|
10
|
Color Codes
|
CUSTOM COLOR 2 (WIP)
|
25
|
Color Codes
|
CUSTOM COLOR 3 (WIP)
|
50
|
Color Codes
|
CUSTOM COLOR 4 (WIP)
|
100
|
Color Codes
|